May 22, 2009

Most People Don’t Know but the Betting Odds of Succeeding on the Euro Millions Are One in 76 Million? Can We Change those Odds? Lets Check out if Its Doable

Filed under: Lifestyle Parlor, Gaming Parlor, Entertainment Tips — admin @ 1:17 pm

Euromillions e-lottery syndicate! When was the last time you dreamed of choosing them? Lurking in the midst of your mind that one day you will perhaps experience complete financial freedom or do you even reckon that you will never have to go to work again. Even So, there are occasions when you learn about individuals winning the Euro lottery and waltzing away with Millions.

Well, that is them, for us it appears euro millions e-lottery syndicates are in all probability the most effective way to collectively choose those tricky euro millions winning numbers. The idea works on one simplified rule and that is the more lottery tickets your syndicate purchases the better your opportunity of scooping the jackpot. There are nevertheless those folks that benefit with just one ticket whilst they are exceptional though a few individuals are able to win the lottery by buying one or two lotto tickets on their way home from the office. Nevertheless more and more people are signing up to lottery syndicates. This method gives you a great deal more prospects to benefit by purchasing stacks of euro millions lotto tickets as possible. So, why not become a lotto syndicate leader

To be able to be the syndicate leader and buy the tickets you must live in the UK. This does not imply that it is necessary for you to live in the UK to participate in the UK National lotto though. All you have to do is to set-up or join a lotto syndicate and have the lottery tickets bought in the United Kingdom. When the lotto draw has taken place then all you have to do is tick-off your individual lottery winning numbers. Colleagues, fellow workers and friends investing their money in the pot to buy lots of lottery tickets - is not a recent conception! On that point
umpteen reports of factory workers and co-workers that have attained the jackpot. Surprisingly though, still when they realise they have scooped a massive quantity of money with their lottery numbers, they nevertheless go back to work
as though nothing has happened.

February 13, 2009

The European Lottery - Bigger and Better than Any Other Lottery

Filed under: Gaming Parlor, Gamblers Lair, Wagers — admin @ 1:20 pm

The Euro Lottery is a great way to play the lotto. You can either mix it as loads of people do and play it with the UK lotto or you can commit yourself to only playing this lotto by yourself and can potentially win just as much, if not even more! If you are like a growing number of individuals and you make up your mind to come on board and start playing it weekly you will clearly be making a smart decision as I am about to make clear; As you will have maybe guessed from the name - Euro Millions is played in the European union, it takes place once a week on a Friday and one of the great plus points about playing it is that it is not closed to the residents of only one particular country! Not the case, the Euro Millions pools the stakes of the 9 lands that are currently involved.

There has been stacks of Euro lottery participants who have won a minor fortune merely by matching the 5 important draw numbers and simply one “Lucky-Star”. The probability of reaching this are 1 in over 5 million as apposed to 1 in over 76 million for winning the eventual jack-pot. But in these examples now and then the jackpot has rolled over for weeks at a time and so is sure-fire to pay out even if nobody wins the top prize. You can also extend your probability by merely purchasing more lottery tickets.

November 25, 2008

Watch the Pros Play Online Poker

Filed under: Gaming Parlor, Gamblers Lair, Fun — admin @ 11:24 am

On all online poker sites, you can observe tables in play. As dorky as it sounds, it’s very interesting to watch some of the bigger level cash tables, especially when there are pros at them. You not only see how higher stakes tables play, but you get to see how a pro deals with similar obstacles as you do at the lower stakes.

It’s often said that it’s easier to make the decision when you’re out of the hand, and you can clearly make a case for this in observing good players. You can often tell when players are drawing, slow playing and just plain bluffing just by their betting patterns. These things are harder to see when you are invested in your cards and in a hand. Sometimes, watching a poker table for a half hour can be a great reset on how you’re playing at your own tables.

It is also a good idea to check out the current level that you play at. Usually there are a handful of players that you play with who play the same stakes as you. It might be easier to see how they play by watching their tables instead of playing at them. You can keep a record of hands that they show down, how many times they open for a raise and win. Of course, all of these things can be accomplished with programs like pokertracker. However, sometimes being able to come to the conclusions yourself has more meaning than reading a transcript of the results.

I highly recommend taking some time away from your game to observe both professional poker players as well as your regular opposition.

March 14, 2008

Yukon Solitaire Strategy Guide

Filed under: Gaming Parlor — admin @ 10:50 am

Yukon Solitaire is fun card game, requiring the ability to plan elaborate sequences
of long moves. It is quite unusual compared to other solitaire games, because it lets
you move stacks of cards when they aren’t in sequence.

It isn’t possible to win every game of Yukon Solitaire, but a good player should be
able to win more than 80% of the games they play, if they use the right
strategy…

The key to doing well in Yukon Solitaire is to work backwards. Instead of doing any
move that is possible, the player should work to expose the uncovered cards.

Starting from the first stack, look at the top exposed card. Then try and find another
card that the exposed card could be moved onto, and then try and re-arrange the
cards to make the move.

This might be best shown with an example:

Suppose the top exposed card in a column is a red 3. You need to find a black four
to play onto. There is only one black four in play right now, and it has a black 6
directly underneath it. So the black 6 needs to be moved… which means that a red
seven is needed. Suppose there is a red 7 visible at the bottom of a stack… Then
play would proceed like this:

Black 6 onto the Red 7

Red 3 onto the Black 4

And a covered card in the column has now been exposed.

Now usually, the sequence will take longer than that. Sometimes I’ve played out
sequences over 10 moves long!

You will find that some columns can not be exposed at this time. Either a card in the
sequence is missing, or a card you need is already being used (In the example
above, if the black four already had a red three underneath it, then play would be
blocked, because there would be no where to move the other red three onto).

When that happens, just move onto the next column. I find it helpful to leave my
mouse cursor above the column I’m currently analyzing. This helps me to remember
which column I am up to, which can be particularly handy if you’ve just been
investigating a really long sequence.

If you can’t find any columns that can be exposed, then it’s time to start looking for
cards to free that can be moved to the foundation. Are there any cards you can
move that would allow you to free an Ace?

If you follow this one tip, you should find that you can quite easily win atleast 80%
of the Yukon Solitaire games that you play.

Dan Fletcher is a developer at dogMelon. They make
Classic Solitaire, a fun pack of Solitaire
Card Games for Mac, Palm, and PC. Classic Solitaire includes
Yukon Solitaire,
along with many other great solitaire games. Try a free demo today!

October 20, 2007

Call of Duty 2

Filed under: Gaming Parlor — admin @ 12:02 pm

The original Call of Duty still remains one of the best World War 2 era, first person shooter games. It wasn’t universally loved though, one of the main problems being the very linear gameplay. Each mission had only one route to get to each objective which means you could just memorise where and when enemies arrived. Call of Duty 2 changes that to a certain extent – the amount of the change varies from level to level. The other problem was the somewhat short single player campaign.

The linear gameplay has been changed in two ways. The first way is with some missions having multiple objectives shown at the same time – it’s up to the player to decide what order to tackle them in. For example, in one US mission you have to capture a number of buildings. Your radar shows the location of each building and they are labelled A, B, C etc. You don’t have to take them in any particular order; you just need to take all of them. This method isn’t used very often though. The second method is to allow multiple approaches to certain objectives. Say you need to capture an enemy building - the enemy are all shooting at you through the windows so you need to decide how to tackle the problem. You can snipe at them from a distance, use cover to get around and sneak in the side/back door or toss in a smoke grenade to cover your head on assault.

The weapons available to you are mostly the same as you’d expect from a WW 2, FPS game. Most of the guns from the original are back but there are some additions. In the Call of Duty expansion pack they introduced semi-automatic rifle like the German Gewehr. These have been kept, but in some places you’ll find a scoped Gewehr which is a distinct improvement over the scoped KAR98K. This seems to be only available in single player mode though. They have also introduced shotguns – I can’t recall seeing these in single player mode offhand but they are available in multiplayer. Shotguns are deadly in close quarters but much less effective at long range. One slightly disappointing feature is that you can’t select your weapons for a mission. You can swap them if you can find one that has been dropped and for some linked missions you’ll keep whatever guns you were carrying in the previous mission. It would have been nice to handles it like Vietcong where you could select your firearms beforehand.

Grenades work slightly differently in Call of Duty 2. You no longer switch to them like a normal weapon. Instead you have a button dedicated to throwing fragmentation grenades and another dedicated to throwing smoke grenades. A single press of either button will make your character quickly pull out a grenade (if he has one) and throw it. Although they have kept smoke grenades from the CoD expansion, the ability to cook them off is gone – they do explode a set time after being released though so if you throw them in a high arc they’ll be nearly ready to blow when they hit the ground. A grenade warning indicator has been added – this will show up when you are within the explosive radius of a fragmentation grenade. The direction towards the grenade will be indicated for you. It’s not perfect though as it looks like the indicator will still point out grenades that can’t hurt you due to some kind of obstruction being in the way - it’s good to be warned though in case you were about to break cover and charge towards one. Smoke grenades are also included as I mentioned before. These take a few seconds to become fully effective but when they are working they block visibility heavily. The enemy AI seems to work with smoke quite suitably. They won’t stop firing but they will be shooting blind. Still missing from this and many FPS games is some kind of grenade arc/target indicator which will help you aim your grenade accurately.

Sniping has changed slightly from the original game. In multiplayer, sniper rifles saw a few revisions – one revision including a “shudder” where your aim would be moved off immediately after looking down the scope (this was hated by many). In CoD 2, sniper rifles have a certain amount of sway to them when you are looking down the scope. You can press a button to hold your breath - this gives you up to about 5 seconds where the sway is almost eliminated. This balances the sniper rifle fairly well I feel.

The health system for CoD 2 is something I can’t say I’ve seen before in a FPS. The closest match would be the shield system in Halo but it’s not quite the same. You don’t have a health bar in the game. Instead, as you take wounds, the screen will begin to turn red and become fuzzy. If you take too much damage you’ll die. However, if you manage to get out of harms way for a short time you’ll recover and be ready to go again. It only takes about 5 seconds to go from being badly wounded to fully healthy. It’s not exactly realistic, but it’s good from a gameplay perspective as you can no longer get stuck in a position where your health is too low to stand a chance of continuing. In single player you can survive about 2-3 shots from a bolt action rile. In multiplayer your tolerance is much less and you can survive only one.

The squad based combat in this game is mostly good. Aside from attracting bullets away from you, your buddies will often call out where enemy soldiers are hiding. This can be useful, if you can work out where they are indicating. Most often the enemy is pretty easy to spot though so it doesn’t matter if your buddies are calling out that an enemy is behind some crates since you can already see them. The squad based combat isn’t on par with games like Brothers in Arms but that game was heavily based around squad based tactics. One gripe though, the game will force you back to the last checkpoint if you were “mostly” responsible for the death of one of your squad mates. By “mostly” I mean if most of the damage done to them was from you. For example, if they were mostly dead when you accidentally shoot them then you aren’t held responsible. If they are in good health and your grenade blows them up it’s back to the checkpoint with you. This can be a pain since I have seen an occasional ally charge towards the spot where you’ve just lobbed a grenade. It doesn’t happen that often fortunately.

As with any good, modern FPS game you have a training mission at the start. Most war games have you training at a state of the art US boot camp. In CoD 2 you are “trained” at a Soviet training camp which is unsurprisingly low tech. Instead of practicing with fragmentation grenades you are given potatoes to throw since they can’t afford real grenades for training. However, as soon you finish your minimal training you get thrown into battle against a German unit that is attacking the camp. This is a much more atmospheric type of boot camp. The Russian missions of CoD have always given a good idea of what life was like as a Conscript in those days.

The multiplayer of CoD 2 is fairly entertaining but it seems to me that the weapons are a bit out of balance. Shotguns (at close range) and bolt action rifles seem to be an instant kill weapon while semi-automatic and automatic weapons take a number of shots to kill. This seems to skew combat in favour of the very accurate – even getting the jump on someone might see you lose because if this. I’ve unloaded on someone with an automatic weapon at close range and still lost when they got a single shot off on me. Headshots are still in the game and I dislike them for much the same reason. Some of the old maps from the original CoD have been touched up and included with CoD 2 multiplayer – as well as looking better the maps have been redesigned somewhat. The headquarters match type has been changed as well. Instead of a single radio icon appearing to indicate where the next HQ will be – two icons appear and one will randomly be selected to be the new HQ. There’s also a nasty surprise that helps limit the amount of time one side will hold the HQ for. If your side has the HQ established, if you die you won’t respawn until the HQ is destroyed. Unless the defenders are very good, the other side will eventually win via attrition is nothing else. The weapon you choose in multiplayer will also affect the grenades you start with – different weapons include a different combination of fragmentation grenades and smoke grenades. Close range weapons are more likely the have smoke grenades.

Call of Duty’s single player campaign is pretty short which is a minus – but all of the missions are action packed and entertaining. You can extend the single player by playing at the top difficultly level which is very demanding. Multiplayer is a lot of fun as well but I feel it needs a bit of weapons balancing. This game is worth the purchase for most FPS fans

Video Game Access
http://www.vgaccess.com

August 28, 2007

Great Games You’ve Never Played

Filed under: Gaming Parlor — admin @ 1:32 am

Do you know what you’re missing?

Some of the best computer games ever made are likely games you’ve never heard of. Created by individuals and small companies working in relative obscurity. They don’t have million dollar budgets, some don’t even have hundred dollar budgets. They don’t have dedicated marketing departments, research analysts, sales teams, fancy offices, and cutting edge tools. They scrape together whatever tools they can, often discarded by the ultra rich game designers of big shiny game studios.

Making Miracles.

In spite of these deplorable working conditions, they create some of the most amazing games around. How do these game gems get created, and who are the miracle workers creating them. They’re independent game designers. Sometimes called Indies for short. Working out of their bedrooms, garages, spare offices, and basements. They have a passion for what they do. They love games, they love the act of creation, and are relentlessly committed to their vision of what a game should be. They often build games they themselves would love to play. Simply because no one else will. These kind of games you won’t find at the big box electronics store casting it’s shadow over your end of town. These passionate Indies could care less what the marketing boys up on the 26th floor have to say about the latest game trends. Probably because their garages don’t have 26 floors. They just know their love of games, and how much they enjoy playing.

Where do Indies come from?

Indie game developers come from all different areas. They’re often former artists, programmers, or designers of some big name software companies. Maybe that quiet little programmer in that tiny corner cubicle dreams of being an Indie one day. Tired of the corporate rat race, and looking to express themselves creatively they become Indies. Some of been lucky enough to avoid the corporate avenue altogether and make a living doing what they love from the beginning. Regardless of their origins, they all have the passion and desire to create. To be able to put their name on something really great. They want to be recognized for their abilities and worth. But more than that, they want you to play their games, and have fun doing so.

Why are Indie games so good?

Indie games are good first and foremost, because they’re fun. It’s a game after all, and if it’s not fun from the get go, then what’s the point. They’re also highly original, sometimes mainstream funny, sometimes just weird funny, sometimes morbid, sometimes creepy, and sometimes just downright gross. But, thats OK. Games should be a departure from the everyday. They should make you think in different, fantastic ways. So many big name games are just rehashed ideas done a thousand times before. Another sequel of the same old games from last year. Indie games are adventurous and risky. Indies take chances and devote their time to making something unique. So, take a look around, and try a few, till you discover the one that matches your own bizarre and fantastic interests.

About the author
Chris Campbell, is that quiet little programmer in the tiny corner cubicle harbouring dreams of an Indie life. He likes to surround himself with his gaming masterpiece and those of other Indies at his website http://www.SunAndGames.com

August 16, 2007

Pogo Game Cheat

Filed under: Gaming Parlor — admin @ 11:57 am

Play Buddy offers a program which will allow you to get pogo game cheats. This will give players an edge in the games they play. Programs like Tripeak are designed to keep track of every card which is played during a game of Solitaire.

If you are a player who has a difficult time keeping track or would prefer not to because you lose concentration, Tripeak will keep track of the cards for you. Tools like this make the game of Solitaire and other games much more rewarding to play.

Pogo Buddy is a tool which covers a wide variety of games. This includes Chess, Checkers, Freecell, and Spades. Chess Buddy is a software tool which is indispensable to those who play Chess. If you are apprehensive about the game of Chess, you won’t be after using this software.

Chess Buddy provides you with hints, and will automatically make moves for you. It generates the best series of moves, and is very reliable. It cannot be detected, and can be used in tournaments against more advanced players.

You will also be able to make periodic upgrades after purchasing the game. If you need help, technical support can be contacted online and they will assist you. If you want to become a skilled player with any game without spending hours learning it the pogo game cheat will be perfect for you.

There are some system requirements you will need. You will need to be using Internet Explorer 6 or higher and will also need to have Java installed on your computer. These are minor system requirements that anyone one can get easily.

Pogo game cheat is the tool that will make you a better player. It will electronically show you the types of moves you need to make in a variety of different games in order to become a winner. Online games are becoming more and more popular everyday.

Some people are discouraged when faced with strong opponents they are not able to beat. Pogo game cheat is able to level the playing field, giving you the tools necessary to increase your odds of beating anyone. Because technology is constantly advancing, you will need to upgrade your software often.

Upgrading your game software will keep you up to date and ready to challenge anyone in any game. If you have difficulty with any game, but want to learn and become better, pogo game cheat is for you.

The writer of this article is the owner of the http://www.totalgamecheats.com Total Game Cheats Website. On this website you will be able to find a great viriety of cheat software for the most popular online games. You can try free most of the software before you decide if you want to buy.

June 12, 2007

Best and Worst Video Games

Filed under: Gaming Parlor — admin @ 5:41 pm

They’re Not Called “Killer Apps” For Nothin’

MediaWise is an excellent resource for keeping tabs on the trends and conditions of video and technology aimed at young people. And they’ve recently published a 10-year assessment of the game industry (online and personal products), concluding that progress not withstanding, “killer apps” (the most popular software in a given category) still tend towards the violent and ugly aspects of life.

Nevertheless, they do remain optimistic that things are changing. And in particular they are pleased that an international rating system is moving the game industry closer to an understanding of the impact these products actually have on the thinking and behavior of our young (and increasingly older) players.

Recommended Video Games for Kids

In addition to their assessment of the decade, they also published their 2005 Video Game Report Card. In that, they identify the Good and the Bad of gaming options, using their standards about the social and learning value. MediaWise recommends the following games for children and teens

  • Harry Potter and the Goblet of Fire (E 10+)
  • The Incredibles: Rise of the Underminer (E 10+)
  • Peter Jackson’s King Kong (T)
  • Legend of Zelda: The Minish Cap (E)
  • The Chronicles of Narnia: The Lion, The Witch, and The Wardrobe (T)
  • Sly 3: Honor Amongst Thieves (E 10+)
  • We Love Katamari (E)
  • Sid Meier’s Pirates! (E)
  • Dance Dance Revolution ULTRAMIX3 (E 10+)
  • Backyard Baseball 2005 (E)

  • On the serious Gamer’s side of the story, a website called GameSpot has posted its year-end assessment of downloads or actually played games. They have a wide range of “Best of” categories under such interesting titles as:

  • Best Original Music
  • Most Surprisingly Good
  • Best Story
  • Best Voice Acting
  • Best Creative License
  • Best Use of Sweat

  • “Danger, Warning!

    Obviously, Gamers take this stuff seriously when it comes to fun and artistic expression. But interestingly, GameSpot’s 2005 popular play list somewhat mirrors the “Parent Alert” warnings provided by MediaWise. Most of the popular games from GameSpot are rated Mature with warnings on the store packaging or Web portals. Their list includes:

  • Civilization IV
  • Ninja Gaiden Black
  • Resident Evil 4
  • Battlefield 2
  • Mario Kant DS
  • Fifa 06
  • Need for Speed
  • Grand Theft Auto
  • FEAR

  • Food Fight!

    Interestingly, a game of remarkable popularity called Food-Force.com was released and enhanced over the last year by the United Nations. It simulates the experience of the player being part of a collaborative team of experts who come together on a dangerous adventure to feed the hungry and malnourished in a fictional nation. As the players go through this adventure, they learn fascinating facts about the true issues of food policies and practices worldwide.

    Perhaps it says something that while this online game received little marketing attention (and was not even reviewed by MediaWise), some 2 million people downloaded the game in its first six months. By comparison, the top games of GameSpot seldom exceeded 50,000 downloads.

    More Recommended Game Sites

  • Surfing the Net with Kids

  • Yahoo Games
  • FunBrain

    Reprinted from: http://www.askbobrankin.com/best_and_worst_video_games.html

    BOB RANKIN… is a tech writer and computer programmer who enjoys exploring the Internet and sharing the fruit of his experience with others. His work has appeared in ComputerWorld, NetGuide, and NY Newsday. Bob is publisher of the Internet TOURBUS newsletter, author of several computer books, and creator of the http://LowfatLinux.com website. Visit Bob Rankin’s website for more helpful articles and free tech support.